I decided to create a sample of a script using AUO, that will help people getting used with syntax and functions.
Instructions: 
1. Reward Box should not be a regular backpack, choose a wooden box or another container;
2. You may need to edit a few values such as waitforcontext entry on Restock beetle, gump data, etc depending on your shard.
// Author: Kraz
// Description: Lethal Darts Quest Maker
if not listexists 'Recipes'
 @createlist 'Recipes'
 @pushlist 'Recipes' 'Night Reaper'
 @pushlist 'Recipes' 'Mischief Maker'
endif
if not listexists 'Talismans'
 @createlist 'Talismans'
 @pushlist 'Talismans' 0x2f58
 @pushlist 'Talismans' 0x2f59
 @pushlist 'Talismans' 0x2f5a
 @pushlist 'Talismans' 0x2f5b
endif
if not listexists 'Skills'
 @createlist 'Skills'
 @pushlist 'Skills' 'Alchemy Bonus'
 @pushlist 'Skills' 'Blacksmithing Bonus'
 @pushlist 'Skills' 'Carpentry Bonus'
 @pushlist 'Skills' 'Inscription Bonus'
 @pushlist 'Skills' 'Tailoring Bonus'
 @pushlist 'Skills' 'Tinkering Bonus'
endif
if not @findobject 'Quest Giver'
 promptalias 'Quest Giver'
endif
if not @findobject 'Restock'
 promptalias 'Restock'
 // Always open restock backpack once
 waitforcontext 'Restock' 9 5000
else
 if serial 'Restock' != serial 'self'
  if not timerexists 'feedPet'
   createtimer 'feedPet'
  endif
  // Hourly feed pet
  if timer 'feedPet' >= 3600000
   feed 'Restock' 'Meat'
   pause 1000
   settimer 'feedPet' 0
  endif
 endif
endif
if not @findobject 'Reward Box'
 promptalias 'Reward Box'
endif
if not @findobject 'Trash Barrel'
 promptalias 'Trash Barrel'
endif
if @findtype 0x1bfb 'any' 'backpack' 10
 if @useobject 'Quest Giver'
  waitforgump 0x88bc0b07 5000
  if @ingump 0x88bc0b07 'Lethal Darts'
   replygump 0x88bc0b07 4
   if color 'found' == 0
    waitforcontext 'self' 5 5000
    waitfortarget 5000
    @target! 'found'
    waitfortarget 5000
    @canceltarget
   endif
   @useobject 'Quest Giver'
   waitforgump 0x88bc0b07 5000
   replygump 0x88bc0b07 8
   waitforgump 0x88bc0b07 5000
   replygump 0x88bc0b07 5
   pause 1000
   // Handle reward bags
   while @findtype 0xe75 'any' 'backpack'
    @setalias 'trash' 'found'
    @useobject! 'trash'
    pause 1000
    // Runics
    while @findtype 0x1022 'any' 'trash'
     @moveitem! 'found' 'Reward Box'
     pause 1000
    endwhile
    // Recipes
    while @findtype 0x2831 0 'trash'
     for 0 to 'Recipes'
      if @property Recipes[] 'found'
       @moveitem! 'found' 'Reward Box' 80
       pause 1000
       break
      endif
     endfor
     @ignoreobject 'found'
    endwhile
    // Talismans
    for 0 to 'Talismans'
     while @findtype Talismans[] 0 'trash'
      if @property 'Exceptional Bonus' 'found' >= 25
       for 0 to 'Skills'
        if @property Skills[] 'found' >= 25
         @moveitem! 'found' 'Reward Box' 160
         pause 1000
         break
        endif
       endfor
      endif
      @ignoreobject 'found'
     endwhile
    endfor
    @moveitem! 'trash' 'Trash Barrel'
    pause 1000
   endwhile
  else
   replygump 0x88bc0b07 2
  endif
 endif
 pause 500
elseif @movetype 0x1bfb 'Restock' 'backpack' 0 0 0 0 200
 pause 1000
else
 sysmsg 'Out of bolts!' 25
 stop
endif
@clearignorelist