Hi Folks,
i stay at a Problem.
Iam Writing a Gauntlet Script, and now i stay at the Dark Knight, i got a Script snipped from a Friend , who have a Experiment Sub in his Version , but his version only Scan for Blood on ground , and thats a big problem if the Monster isnt bleedet , and your pet lost the Trace.
Maybe someone of you have an Idea?
i post now the Snippet where you see how he scan
Finditem XC G_25
if #findcnt <> 0 && %Bosstype = NO
{
Set %Teleports #FindCnt
Set %SKX1 #FindX
Set %SKY1 #FindY
Gosub Check_Reveal
}
sub Check_Reveal
Finditem %currentboss G_25
if #findkind <> -1
{
return
}
Event ExMsg #CharID 3 30 Found : #FindCnt
If %Teleports = 2
{
Set #FindIndex 2
Set %SKX2 #FindX
Set %SKY2 #FindY
}
Set %RevealTimer #SCnt
For %Reveal 1 %Teleports
{
Move %SKX . %Reveal %SKY . %Reveal 5 1s
If %Revealing = Mage
{
Event Macro 15 47 ; Reveal
}
Else
{
Event Macro 13 14 ; Detect Hidden
}
Target 3s
Wait 1s
Set #LTargetX %SKX . %Reveal
Set #LTargetY %SKY . %Reveal
Set #LTargetZ -1
Set #LTargetKind 2
Event ExMsg #CharID 3 30 Revealing : %SKX . %Reveal - %SKY . %Reveal
Event Macro 22
}
Return
XC ; Should be the Blood
%Bosstype = NO ; Means the Type of the Boss in this Case the Dark Knight
%currentboss = ;Declares the ID of the Current Boss
%Revealing = Mage ; Comes from a Extern Setup wich i madet wich checks the Typ of the Detect , Mage or Detect Hidden
Any Idea? for a nearly 100% Search wich doesnt looks like a Script?