Hi Folks,
i stay at a Problem.
Iam Writing a Gauntlet Script, and now i stay at the Dark Knight, i got a Script snipped from a Friend , who have a Experiment Sub in his Version , but his version only Scan for Blood on ground , and thats a big problem if the Monster isnt bleedet , and your pet lost the Trace.
Maybe someone of you have an Idea?
i post now the Snippet where you see how he scan
Finditem XC G_25
          if #findcnt <> 0 && %Bosstype = NO
          {
          Set %Teleports #FindCnt
          Set %SKX1 #FindX
          Set %SKY1 #FindY
          Gosub Check_Reveal
          }
sub Check_Reveal
Finditem %currentboss G_25
if #findkind <> -1
{
return
}
Event ExMsg #CharID 3 30 Found : #FindCnt
If %Teleports = 2
   {
   Set #FindIndex 2
   Set %SKX2 #FindX
   Set %SKY2 #FindY
   }
Set %RevealTimer #SCnt
   For %Reveal 1 %Teleports
      {
      Move %SKX . %Reveal %SKY . %Reveal 5 1s
      If %Revealing = Mage
         {
         Event Macro 15 47 ; Reveal
         }
         Else
         {
         Event Macro 13 14 ; Detect Hidden
         }
         Target 3s
         Wait 1s
         Set #LTargetX %SKX . %Reveal
         Set #LTargetY %SKY . %Reveal
         Set #LTargetZ -1
         Set #LTargetKind 2
         Event ExMsg #CharID 3 30 Revealing : %SKX . %Reveal - %SKY . %Reveal
         Event Macro 22
      }
         Return XC ; Should be the Blood
%Bosstype = NO ; Means the Type of the Boss in this Case the Dark Knight
%currentboss = ;Declares the ID of the Current Boss
%Revealing = Mage ; Comes from a Extern Setup wich i madet wich checks the Typ of the Detect , Mage or Detect Hidden
Any Idea? for a nearly 100% Search wich doesnt looks like a Script?