Refinements are placed on non-medable armor. You can use deflecting which decreases max individual resist while increasing max defense chance increase by one or reinforced which increases max individual resist while lowering max defense chance increase by one.
The looted refinements come in 6 different flavors and they affect different types of non-medable armor:
� varnish - Woodland and Gargish Stone Armor.
� Gloss - Woodland and Gargish Stone Armor.
� Wash - Hide, Studded, Studded Samurai, and Bone Armor.
� Cure - Hide, Studded, Studded Samurai, and Bone Armor.
� Polish - Chainmail, Ringmail, Platemail, Samurai Platemail, Gargish Platemail, and Dragon Armor.
� Scour - Chainmail, Ringmail, Platemail, Samurai Platemail, Gargish Platemail, and Dragon Armor.
They can be looted from Treasure Maps, MiB Chests, Merchant Vessels, Pirate Vessels, Town Shop Container Stealables, and Champion Spawn Bosses. They come in 5 different levels:
� Defense - Applies one modification.
� Protection - Applies one modification with a chance to apply two modifications.
� Hardening - Applies two modifications with a chance to apply three modifications.
� Fortification - Applies three modifications with a chance to apply four modifications.
� Invulnerability - Applies four modifications with a chance to apply five modifications.
You can combine lesser ones to get greater ones using a Refinement Amalgamator which can be purchased for 10,000 clean-up points from the Cleanup Officer in in New Magincia, Britain, New Haven, Ter Mur, or Buccaneer's Den.
Combining 2 "refinement" of defense turns into 1 "refinement" of protection, combining 3 "refinement" of protection turns into 1 "refinement" of hardening, combining 4 "refinement" of hardening turns into 1 "refinement" of fortification, and finally combining 5 "refinement" of hardening turns into 1 "refinement" of fortification.
To make these refinements able to be put on armor, you need to purchase raw materials from NPC vendors.
You go to a blacksmith to purchase Malleable Alloy which is then combined with Polish (DCI) or Scour (Resists) I.E. combine 1 Polish of Invulnerability + 20 Malleable Alloy = 1 Polished Plating of Invulnerability.
You go to a carpenter to purchase Solvent Flasks which is then combined with Gloss (DCI) or Varnish (Resists) I.E. combine 1 Varnish of Invulnerability + 20 Solvent Flasks = 1 Varnished Resin of Invulnerability.
You go to a tailor to purchase Leather Braids which is the combined with Wash (DCI) or Cure (Resists) I.E. 1 Cure of Invulnerability + 20 Leather Braids = 1 Cured Thread of Invulnerability.
The whole system is fairly easy to use, the only real suggestion that I have is to buy multiple Refinement Amalgamators. It is very easy to think you have 3 Cures of Protection for Hide only to find out after putting 2 of them into the Refinement Amalgamator, that the third one is actually a Cure of Protection for Studded or something like that. You cannot remove them from it so they are stuck until you find that last one. I am the proud owner of 4 Refinement Amalgamators because of that.
