Author Topic: BOD filler scripts  (Read 3398 times)

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Offline KandieTopic starter

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BOD filler scripts
« on: December 07, 2016, 12:19:21 PM »
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Now with the new BODS like Alchemy, Carpentry and so on has anyone adjusted any of the bod filler scripts that will fill these new bods?  If you have or are, I would test it out for you, as I have been a busy bee collecting the bods, like I have 400 of each new bod......and I keep on collecting  hehehe

Offline NObama

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Re: BOD filler scripts
« Reply #1 on: December 22, 2016, 02:21:53 PM »
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Offline cybercasper

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Re: BOD filler scripts
« Reply #2 on: December 22, 2016, 03:12:28 PM »
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also following this

Offline The Ghost

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Re: BOD filler scripts
« Reply #3 on: December 22, 2016, 04:19:30 PM »
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Kandie  what look what you started.

Offline KandieTopic starter

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Re: BOD filler scripts
« Reply #4 on: December 22, 2016, 06:41:06 PM »
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hehehe    sorry   ;)

Offline NObama

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Re: BOD filler scripts
« Reply #5 on: January 17, 2017, 04:27:31 PM »
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It's been nearly a month.  Let's have a progress report!

Offline moslet

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Re: BOD filler scripts
« Reply #6 on: April 21, 2017, 05:05:51 AM »
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Definitely overdue! This is the conversation we must continue!   :P

My big question is: Can we modify the existing scripts to work with mainly alchemy/inscription? If yes, which ones?

I've looked into s7's filler and it didn't look like it could. I mean, the new script only needs to be a pure Filler, because all the required materials should already be stocked in advance. Alchemy and inscription and cooking are easier.

As for the swapper, I was able to modify Neo's swapper to work with the new skills.

By now I dont expect to see a public release from anywhere, but it would be great if we can get some hints.

Offline OMGBurgers

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Re: BOD filler scripts
« Reply #7 on: April 21, 2017, 04:25:25 PM »
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Looks like I'll have to update my blacksmith filler eventually.  I can post it when it's updated, but it will be a few weeks, and it's a personal script of mine so the customization/setup may not be what you guys want.  I don't have an interest in the other BOD systems though, so I won't be bothering with them.  I may do a tailoring one though eventually

Offline The Ghost

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Re: BOD filler scripts
« Reply #8 on: April 21, 2017, 04:28:54 PM »
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OMG,  to update your version , you just need to change the gump size of the combine.   that about it.   that what I did for S7 and it work.   people are making a big deal but it a small modification.

Offline OMGBurgers

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Re: BOD filler scripts
« Reply #9 on: April 21, 2017, 05:43:40 PM »
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you know for some reason i was thinking this was turning in BODs lol, shows how much I pay attention.  So I was thinking about how you turn them in, decide if you want bank points, or to pick a reward, all that crap which is a little more work

I saw they have a auto add to bod by container which seemed nice!  that wasn't there last time I played, seems like it would speed things up maybe when filling them

Offline The Ghost

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Re: BOD filler scripts
« Reply #10 on: April 21, 2017, 05:52:08 PM »
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The option fill from main pack, required that you have the right amount.  and it do not make different from normal and exceptional

Offline BobOzarius

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Re: BOD filler scripts
« Reply #11 on: April 22, 2017, 01:45:14 PM »
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you know for some reason i was thinking this was turning in BODs lol, shows how much I pay attention.  So I was thinking about how you turn them in, decide if you want bank points, or to pick a reward, all that crap which is a little more work

I saw they have a auto add to bod by container which seemed nice!  that wasn't there last time I played, seems like it would speed things up maybe when filling them

Don't forget bribing to get a higher reward.  ;)

Offline LittleStar

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Re: BOD filler scripts
« Reply #12 on: October 13, 2019, 09:49:39 AM »
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Did anyone ever find anything updated? :))

Offline The Ghost

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Re: BOD filler scripts
« Reply #13 on: October 13, 2019, 12:20:37 PM »
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Most of us updated their version, and post what the did.  It the sad true :(

Offline lmackin

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Re: BOD filler scripts
« Reply #14 on: February 07, 2020, 09:54:07 AM »
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could probably make one pretty easy from an existing smith/tailor one

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