Author Topic: project dust765  (Read 574 times)

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Offline dust765Topic starter

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project dust765
« on: January 15, 2021, 05:48:36 AM »
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hello everyone

I want to introduce my heavy modded ClassicUO version

it is available at

https://github.com/dust765/ClassicUO/tree/dev_dust765

there is A LOT of additional features, see list

a few of them are showcased here, see video make sure

#1 https://d.tube/#!/v/projectdust765/QmQbGMiorgjJEmZbnpr6UdFzzcbcKR5AHAVKJP13jG81CT
#2 https://d.tube/#!/v/projectdust765/QmT6KmkPNp2cJUSNFgAwZb2H77fbrMny3cAav4XZF3zJLm
#3 https://d.tube/#!/v/projectdust765/QmbQJsHyVY5hreADsr9y1JguX78LGrSPmmaRSsQcWrkXPz

thanks a lot

I come here answer question

art / hue changes
Stealth footsteps color

Energy Bolt - art and color

Gold - art and color

Tree to stumps / tiles and color

Blockers to stumps / tiles and color

visual helpers
Highlight tiles at range

Highlight tiles at range if spell is up

Preview fields and wall of stone

Glowing weapons

Color own aura by HP

Highlight lasttarget (more colors and options)

healthbar
highlight lasttarget healthbar

color border by state

flashing outline (many options)

cursor
Show spell on cursor (and runout countdown)

overhead / underchar
Distance

Summon timer (also on healthbar)

Peace timer (also on healthbar)

Hamstrung timer (also on healthbar)

healthbar
old healthbars

mana / stamina lines, for self and party,

bigger version and transparency

misc
Inferno bridge solver

Offscreen targeting

Razor lasttarget sync (Razor lasttarget string - set this to the same lasttarget overhead string as set in Razor, so the ClassicUO lasttarget will be the same as in Razor.)

Black Outline for statics

Ignore stamina check

macros
ObjectInfo (-info command)

GrabFriendlyBars, GrabEnemyBars, GrabPartyAllyBars (grab all bars with hotkey)

AutoPot (one pot button)

OpenCorpses (open corpses in 2 tiles)

DefendSelfKey, DefendPartyKey (clever defend self or party)

HighlightTileAtRange (toggle)

LastTargetRC (LastTarget with RangeCheck)

HideX (removes a game object)

HealOnHPChange (keep pressed, casts greater heal as soon as HP change)

HarmOnSwing (keep pressed, casts harm as soon as a swinganimation is issued from server)

EquipManager (fast equip)

SetTargetClientSide (set target client side only)

UCCLinesToggleLT , UCCLinesToggleHM (toggle)

CureGH (cure or gheal)

AutoMeditate (toggle)

CustomInterrupt (interrupt current spellcast)

SetMimic_PlayerSerial (set master)

OpenCorpsesSafe (open corpses in 2 tiles safe to loot)

OpenJournal2 (open second journal)

Note
While there is a toggle in options for offscreen targeting, it has no use and is always enabled.

UCC UI
Please specify the correct settings to make theese properly work!

UI UCC AL - Is an autoloot feature / UI. Only works with GridLoot enabled. You can add items to the txt file created in your /Data/Client folder. Recommendation is to set high value items to the autolootlist.txt (items you potentialy would go gray for) and low value items to autolootlistlow. If you check SL (SafeLoot (available for both lists)), items will ONLY be auto looted if you have looting rights. Loot Above ID adds all items to the loot list higher than X, so you dont have to add hundreds of items to the list.

UI UCC LINES - Draws a line to HUMANS on your screen.

UI UCC BUFFBAR - Provides a visible timer for next swing and other stuff. You can enable lines individually enable them and also lock the UI to prevent moving it. There is a txt in /Data/Client to modify the timers for weapons. It does NOT change calculation with SSI or the like.

UI UCC SELF - Is an Automation feature to bandaid yourself, use pouches and pots and auto rearms a weapon after being disarmed.

Checkboxes on the UI

Rearm Pot - Auto rearm after pot.

Armorer Guild - Auto rearm after being disarmed.

Thiefes Guild - Disables any actions when hidden.

Mages Guild - Disables any actions when a spellcursor is up.

other UI
bandage gump (bandage timer UI)

texture manager (arrow or halo on mobiles)

wireframe view

hue impassable tiles

commands
type command in chat

-mimic (mimic casting of master)

-marker X Y (add world marker)

auto add marker for T-Maps

-df (defender)

-automed (auto meditate)

-engage (auto pathfind and attack lasttarget)
« Last Edit: January 18, 2021, 03:53:02 AM by dust765 »

Offline TrailMyx

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Re: project dust765
« Reply #1 on: January 15, 2021, 08:27:40 AM »
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Brilliant!
Please read the ScriptUO site RULES
Come play RIFT with me!

Offline Tidus

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Re: project dust765
« Reply #2 on: January 17, 2021, 10:29:29 AM »
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Stickied
For those who have fought for it, freedom has a taste the protected will never know ~ Anonymous, Vietnam, 1968

Offline dust765Topic starter

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Re: project dust765
« Reply #3 on: January 18, 2021, 03:52:38 AM »
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Offline gimlet

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Re: project dust765
« Reply #4 on: January 18, 2021, 10:52:49 AM »
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A Warm Welcome!

Thanks for your interesting introduction - restricted status lifted - feel free to enjoy all the benefits of the site!


WELCOME!

Offline dust765Topic starter

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Re: project dust765
« Reply #5 on: January 31, 2021, 11:46:43 AM »
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thanks a lot Gimlet!

I will fix 1-2 bugs and then update the project to latest CUO version when CUO is stable again (gump bugs)


if someone has a feature request or just an idea, just post it here. I'm really out of ideas atm that are not just hardcode script XY..


also I maybe releaseing a teaser video of some unrelesed features
« Last Edit: January 31, 2021, 11:52:29 AM by dust765 »

Offline dust765Topic starter

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Re: project dust765
« Reply #6 on: February 08, 2021, 04:26:57 AM »
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NEW feature added:

transparency and invisibility for houses (walls and floors) relative to player Z level

(build branch dev_dust765 yourself atm, it's not in pre built release yet)

Offline lexutto

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Re: project dust765
« Reply #7 on: February 11, 2021, 08:16:47 AM »
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Sorry cant understand how to install it... actually im just looking for HP bars like urs..

Offline dust765Topic starter

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Re: project dust765
« Reply #8 on: February 21, 2021, 01:14:28 PM »
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I added a pre compiled exe, just download it :)

NEW FEATURE:

sticky lasttarget healthbar
-will always be your lasttarget's healthbar
-lock in place with doubleklick
-works almost like the regular healthbar (shows only HP and you cant rename stuff)

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Re: project dust765
« Reply #9 on: February 22, 2021, 04:30:05 PM »
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Since this is a modded version of ClassicUO, then it would not work with EasyUO correct? I like ClassicUO and yours looks cooler but without EUO, new clients are a no-go for me.

Offline hanfraucher

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Re: project dust765
« Reply #10 on: February 23, 2021, 07:11:54 AM »
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I dont think there is a public released easyUO version for ClassicUO.

I tested the client and I'm really impressed. Def gonna use it to actualy play together with Reetus assistant for macroing

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