Author Topic: Auto evasion for fire breath  (Read 1503 times)

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Offline xhx831Topic starter

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Auto evasion for fire breath
« on: March 16, 2025, 07:49:32 PM »
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Hi there,

I'm thinking about writing a script for auto evasion when fire breath is coming from greather dragon/ancient wyrm, etc. But I'm struggling with finding a way to identify the status of this attack coming since EUO does not recognize sound made by the monsters. Does anyon here know how/have experience with this?

Any inputs would be greatly appreciated!

Offline Gaderian

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Re: Auto evasion for fire breath
« Reply #1 on: March 17, 2025, 03:42:49 PM »
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Doesn't the AW also have a graphic associated with the sound - like it flaps its wings or some such action? I would be curious if the animations happen like equipment layers. If it does, then you could watch for some of the graphic frames from the AW.
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

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