Twinkle McNugget,
Have been playing with the version that you sent me just a little. So far it's working great! I LOVE all the features! This is truly an amazing PvM script! Cant wait to see the finished version!
JaF
Yea when it's all working it works like a dream doesn't it? I've since added BM's looter support, and it now seems to work well. Next I'll add Claw support and put that on a dropdown menu with BM's looter. I also added recast of EOO if the monster type changes, and it's on a drop down selection with normal EOO. Since it's very stable at the moment, I'm adding features again. I do pushes where I tighten up how it works, then add more features. Right now it's FEATURE CITY!

Next update should have a solid way of prioritizing monsters also. I think I've settled on 3 lists. Basically, easy, medium, hard type monsters. And I'm going to have the script set itself up according to the lists. So when it targets an "easy" level monster it will do one set of options on the menu, and if it switches to a hard monster, it will reset up for those... It wont be perfect, but some general things will be able to be turned on/off. This is mostly just a script for learning, not to be PERFECT. So it will never get the polish of a "serious" script. I have been considering doing monster type "templates." Like a menu setup "template" and you tie that to a monster type. So for peerless and such, you can just have it "presetup" when it finds that monster type. Oh yea, working on timed divine fury, for people with high defense and low swing.