Author Topic: C2's Trick or Treater 2.3  (Read 82953 times)

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Offline Kane12

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Re: C2's Trick or Treater 2.3
« Reply #150 on: October 13, 2014, 06:53:41 PM »
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I've been running for 45 minutes.....nothing but candy.......not sure if part 2 was officially turned on yet though either.

EDITED:

I got a black web, skulls (both types from years past, and a mini guillatine.
« Last Edit: October 13, 2014, 07:07:25 PM by Kane12 »

Offline unisharp

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Re: C2's Trick or Treater 2.3
« Reply #151 on: October 21, 2014, 06:02:08 AM »
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I'm getting heads, there's supposed to be 3 new ones, haven't got one yet.

Also, I had some problems with walking back into the house.  Sometimes it would get to the door and stop there, and my client would close.  I'd log back in and the character is at the door.

So, this is now what my path-finding/door-opening script:

 
Code: [Select]
if #CHARPOSY >= %pathfindrangestart && #CHARPOSY <= %pathfindrangewindow
   {
   repeat
   event pathfind 0933 2327  ;x/y of first location (not recall point)
   until #charposx = 0933 && #charposy = 2327

   wait 30
   finditem FJC_HJC g_3
   set #lobjectid #findid
   event macro 17
   wait 30

   ;wait 80 ; because of teleporter- take out if not using teleporter
   ;do not edit below-this is your original starting point
   repeat
   event pathfind %movedx %movedy
   until #charposx = %movedx && #charposy = %movedy
   }

I have not had any problems since adding those 2 x (wait 30).
« Last Edit: October 21, 2014, 06:03:51 AM by sibble »

Offline _C2_Topic starter

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Re: C2's Trick or Treater 2.3
« Reply #152 on: October 21, 2014, 06:35:09 AM »
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Got these skulls so far  2/3
14 Obsidian Skull CMGC ; Crystal Skull GMGC

Offline _C2_Topic starter

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Re: C2's Trick or Treater 2.3
« Reply #153 on: October 21, 2014, 06:48:55 AM »
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Jade Skull is the third! AMGC

all new items added to 2.3 b (skulls added)

Offline NObama

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Re: C2's Trick or Treater 2.3
« Reply #154 on: October 21, 2014, 02:34:23 PM »
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PRECIOUSSSSSSsssssesseseses

Offline _C2_Topic starter

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Re: C2's Trick or Treater 2.3
« Reply #155 on: October 21, 2014, 04:38:51 PM »
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2.3 c added a timing check on rail in and added a secondary starting location check.

Offline dreadcat2013

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Re: C2's Trick or Treater 2.3
« Reply #156 on: October 21, 2014, 09:19:40 PM »
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I trying the new one added today and I click on the play script starts well but when I recall at gate and come back, nothing happens and I always start the script on to play, I hope it'll be fix soon :). I like your script is great :-)

Offline The Ghost

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Re: C2's Trick or Treater 2.3
« Reply #157 on: October 21, 2014, 09:32:33 PM »
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At the bottom of the build.  you need to ungrey the patchfind  and enter the X & Y your self.

Offline dreadcat2013

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Re: C2's Trick or Treater 2.3
« Reply #158 on: October 21, 2014, 10:27:14 PM »
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What you mean by At the bottom of the build.  you need to ungrey the patchfind  and enter the X & Y your self. ?

Where can i see it  and what i have to change to enter X & Y ??

Post Merge: October 21, 2014, 10:40:22 PM
Ah ok Thx i found it where was error :) all is good now :)

Thx for your help !!
« Last Edit: October 21, 2014, 10:40:22 PM by dreadcat2013 »

Offline _C2_Topic starter

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Re: C2's Trick or Treater 2.3
« Reply #159 on: October 22, 2014, 02:45:24 PM »
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I trying the new one added today and I click on the play script starts well but when I recall at gate and come back, nothing happens and I always start the script on to play, I hope it'll be fix soon :). I like your script is great :-)

The script does not need to be fixed. You need to add the rail back to your bag. There are directions on how to do so in the thread and main post.

Offline Pearls

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Re: C2's Trick or Treater 2.3
« Reply #160 on: October 23, 2014, 04:13:57 AM »
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Brilliant script once again :) Thx for sharing! I'm keeping absolutely everything and have had no issues thus far :)
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Offline The Ghost

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Re: C2's Trick or Treater 2.3
« Reply #161 on: October 23, 2014, 06:56:04 AM »
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So it's save to said that this years, only the head on a spike and the 3 new skull are the drop items.  I haven't receive any others.

Offline _C2_Topic starter

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Re: C2's Trick or Treater 2.3
« Reply #162 on: October 23, 2014, 11:38:07 AM »
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So it's save to said that this years, only the head on a spike and the 3 new skull are the drop items.  I haven't receive any others.

I have been getting the Chair, guillotine, and iron maiden too.

Offline The Ghost

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Re: C2's Trick or Treater 2.3
« Reply #163 on: October 23, 2014, 12:17:18 PM »
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Thx C2
 Ok something wrong on my side, in 48 hrs haven't got any Chair, guillotine, and iron maiden.   They are just point anyway.

Offline germilax

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Re: C2's Trick or Treater 2.3
« Reply #164 on: October 23, 2014, 01:45:08 PM »
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Thank you for the 2014 update.  Very much appreciated!

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