Having a problem with it getting to the correct weapon type to make. If anyone who knows can look at the setup and let me know. Im trying, but failing, but not so bad.
Nice job Cor. You finally figuring out just how easy scripting is eh? 
Yea, I didnt forget about testing yours, as a matter of fact, thats the reason I started this, didnt have a good weapon to test with for the specific tests I wanted.
On another note, I think I narrowed down the problem, its in the setup and has to do with the dropdown list.
It dont matter what you pick from the dropdown list, its setting the runic as the LAST item in the drop down list. I dont know why though so if anyone can help...
;--------- EasyUO Menu Designer Code Begin ---------
sub showEUOMenu1
menu Clear
menu Window Title SUO Elemental Weapon Maker
menu Window Color BtnFace
menu Window Size 301 268
menu Font Transparent #true
menu Font Align Right
menu Font Name MS Sans Serif
menu Font Size 8
menu Font Style
menu Font Color WindowText
menu Font Transparent #false
menu Font Align Left
menu Text EUOLabel2 4 4 Please select weapon type
menu Text EUOLabel3 4 96 Slayers
menu Text EUOLabe20 4 46 Swing Speed Increase
menu Text EUOLabel4 152 96 Damage Types
menu Text EUOLabel5 152 4 Destroy Method
menu Font BGColor Window
menu Combo Create weaponlist 4 16 141
menu Combo Add weaponlist Bow
menu Combo Add weaponlist Crossbow
menu Combo Add weaponlist Heavy Crossbow
menu Combo Add weaponlist Composite Bow
menu Combo Add weaponlist Repeating Crossbow
menu Combo Add weaponlist Yumi
menu Combo Add weaponlist Elven Composite Shortbow
menu Combo Add weaponlist Magical Shortbow ;8
menu Combo Add weaponlist Shepherds Crook
menu Combo Add weaponlist Quarter Staff
menu Combo Add weaponlist Gnarled Staff
menu Combo Add weaponlist Bokuto
menu Combo Add weaponlist Tetsubo
menu Combo Add weaponlist Club ;14
menu Combo Add weaponlist Crescent Blade
menu Combo Add weaponlist Cutlass
menu Combo Add weaponlist Dagger
menu Combo Add weaponlist Katana
menu Combo Add weaponlist Kryss
menu Combo Add weaponlist Scimitar
menu Combo Add weaponlist No-Dachi
menu Combo Add weaponlist Wakizashi
menu Combo Add weaponlist Daisho
menu Combo Add weaponlist Tekagi
menu Combo Add weaponlist Kama
menu Combo Add weaponlist Sai
menu Combo Add weaponlist Radiant Scimitar
menu Combo Add weaponlist War Cleaver
menu Combo Add weaponlist Elven Spellblade
menu Combo Add weaponlist Assassin Spike
menu Combo Add weaponlist Leafblade
menu Combo Add weaponlist Rune Blade
menu Combo Add weaponlist Axe
menu Combo Add weaponlist Battle Axe
menu Combo Add weaponlist Double Axe
menu Combo Add weaponlist War Axe
menu Combo Add weaponlist Ornate Axe
menu Combo Add weaponlist Double Bladed Staff
menu Combo Add weaponlist Short Spear
menu Combo Add weaponlist Spear
menu Combo Add weaponlist War Fork
menu Combo Add weaponlist Mace
menu Combo Add weaponlist War Mace
menu Combo Add weaponlist Tessen (NOT IMPLIMENTED)
menu Combo Add weaponlist Diamond Mace
menu Font BGColor BtnFace
menu Check SSI25 4 60 69 17 #false 25%
menu Check SSI30 4 75 69 17 #false 30%
menu Check Arachnid 4 116 69 17 #false Arachnid
menu Check Demon 4 132 97 17 #false Demon
menu Check Elemental 4 148 97 17 #false Elemental
menu Check Repond 4 164 97 17 #false Repond
menu Check Reptile 4 180 69 17 #false Reptile
menu Check Undead 4 196 65 17 #false Undead
menu Font BGColor Window
menu Font BGColor BtnFace
menu Check Fire 156 116 97 17 #false Fire
menu Check Cold 156 132 97 17 #false Cold
menu Check Poison 156 148 97 17 #false Poison
menu Check Energy 156 164 97 17 #false Energy
menu Font BGColor Window
menu Combo Create DestroyMethod 152 16 137
menu Combo Add DestroyMethod Unravel
menu Combo Add DestroyMethod Smelt
menu Combo Add DestroyMethod Axe
menu Combo Add DestroyMethod Trash
menu Font BGColor BtnFace
menu Check Multiple 156 180 97 17 #false Multiple (All)
menu Button Begin 8 224 65 33 Begin
menu Show 420 270
set #menubutton N/A
repeat
until #menubutton <> N/A
menu delete begin
menu hide
return
;--------- EasyUO Menu Designer Code End ---------
sub setup
;Runics
;fletch UFG
;smith TLH
;carp ZFG
menu get weaponlist ;Weaponlist
if #menures = 1
{
set %Bow = #true
set %Weapon WOH ;Bow
set %wood TLK
set %runic UFG
goto setup1
}
if #menures = 2
{
set %Weapon USF ;Crossbow
set %wood TLK
set %crossbow = #true
set %runic UFG
goto setup1
}
if #menures = 3
{
set %Weapon LMH ;Heavy Crossbow
set %wood TLK
set %HeavyCrossbow = #true
set %runic UFG
goto setup1
}
if #menures = 4
{
set %Weapon SPO ;Composite Bow
set %wood TLK
set %compositeBow = #true
set %runic UFG
goto setup1
}
if #menures = 5
{
set %Weapon PPO ;Repeating Crossbow
set %wood TLK
set %RepeatingCrossbow = #true
set %runic UFG
goto setup1
}
if #menures = 6
{
set %Weapon XCP ;Yumi
set %wood TLK
set %Yumi = #true
set %runic UFG
goto setup1
}
if #menures = 7
{
set %Weapon WER ;Elven Composite Shortbow
set %wood TLK
set %ElvenCompositeShortBow = #true
set %runic UFG
goto setup1
}
if #menures = 8
{
set %Weapon PFR ;Magical Shortbow
set %wood TLK
set %MagicalShortBow = #true
set %runic UFG
goto setup1
}
if #menures = 9
set %Weapon RPF ;Shepheards Crook
set %wood TLK
set %Crook = #true
set %runic ZFG
if #menures = 10
set %Weapon ZPF ;Quarter Staff
set %wood TLK
set %QuarterStaff = #true
set %runic ZFG
if #menures = 11
set %Weapon QMH ;Gnarled Staff
set %wood TLK
set %GnarledStaff = #true
set %runic ZFG
if #menures = 12
set %Weapon KDP ;Bokuto
set %wood TLK
set %Bokuto = #true
set %runic ZFG
if #menures = 13
set %Weapon ADP ;Tetsubo
set %wood TLK
set %Tetsubo = #true
set %runic ZFG
if #menures = 14
set %Weapon QOH ;Club
set %wood TLK
set %Club = #true
set %runic ZFG
if #menures = 15
set %Weapon NPO ;Crescent Blade
set %wood ENK
set %CrescentBlade = #true
set %runic TLH
if #menures = 16
set %Weapon JPH ;Cutlass
set %wood ENK
set %Cutlass = #true
set %runic TLH
if #menures = 17
set %Weapon WSF ;Dagger
set %wood ENK
set %Dagger = #true
set %runic TLH
if #menures = 18
set %Weapon NMH ;Katana
set %wood ENK
set %Katana = #true
set %runic TLH
if #menures = 19
set %Weapon VRH ;Kryss
set %wood ENK
set %Kryss = #true
set %runic TLH
if #menures = 20
set %Weapon SOH ;Scimitar
set %wood ENK
set %Scimitar = #true
set %runic TLH
if #menures = 21
set %Weapon YCP ;No-Dachi
set %wood ENK
set %NoDachi = #true
set %runic TLH
if #menures = 22
set %Weapon ;Waka
set %wood ENK
set %Waka = %true
set %runic TLH
if #menures = 23
set %Weapon JDP ;Daisho
set %wood ENK
set %Daisho = #True
set %runic TLH
if #menures = 24
set %Weapon LDP ;Tekagi
set %wood ENK
set %Tekagi = #true
set %runic TLH
if #menures = 25
set %Weapon FDP ;Kama
set %wood ENK
set %Kama = #true
set %runic TLH
if #menures = 26
set %Weapon HDP ;Sai
set %wood ENK
set %Sai = #true
set %runic TLH
if #menures = 27
set %Weapon XFR ;Radiant Scimitar
set %wood ENK
set %RadiantScimitar = #true
set %runic TLH
if #menures = 28
set %Weapon HFR ;War Cleaver
set %wood ENK
set %WarCleaver = #true
set %runic TLH
if #menures = 29
set %Weapon GFR ;Elven Spellblade
set %wood ENK
set %ElvenSpellBlade = #true
set %runic TLH
if #menures = 30
set %Weapon FFR ;Assassins Spike
set %wood ENK
set %AssassinsSpike = #true
set %runic TLH
if #menures = 31
set %Weapon IFR ;Leafblade
set %wood ENK
set %Leafblade = #true
set %runic TLH
if #menures = 32
set %Weapon EFR ;Runeblade
set %wood ENK
set %Runeblade = #true
set %runic TLH
if #menures = 33
set %Weapon OSF ;Axe
set %wood ENK
set %Axe = #true
set %runic TLH
if #menures = 34
set %Weapon MSF ;Battleaxe
set %wood ENK
set %BattleAxe = #true
set %runic TLH
if #menures = 35
set %Weapon NSF ;Double Axe
set %wood ENK
set %DoubleAxe = #true
set %runic TLH
if #menures = 36
set %Weapon UOH ;War Axe
set %wood ENK
set %WarAxe = #true
set %runic TLH
if #menures = 37
set %Weapon OFR ;Ornate Axe
set %wood ENK
set %OrnateAxe = #true
set %runic TLH
if #menures = 38
set %Weapon VPO ;Double Bladed Staff
set %wood ENK
set %DoubleBladedStaff = #true
set %runic TLH
if #menures = 39
set %Weapon XRH ;Short Spear
set %wood ENK
set %ShortSpear = #true
set %runic TLH
if #menures = 40
set %Weapon MTF ;Spear
set %wood ENK
set %Spear = #true
set %runic TLH
if #menures = 41
set %Weapon SRH ;War Fork
set %wood ENK
set %WarFork = #true
set %runic TLH
if #menures = 42
set %Weapon YSF ;Mace
set %wood ENK
set %Mace = #true
set %runic TLH
if #menures = 43
set %Weapon URH ;War Mace
set %wood ENK
set %WarMace = #true
set %runic TLH
if #menures = 44
set %Weapon DDP ;Tessin
set %usecloth = #true
set %wood ENK
set %Tessin = #true
set %runic TLH
if #menures = 45
set %Weapon WFR ;Diamond Mace
set %wood ENK
set %DiamondMace = #true
set %runic TLH
setup1:
;menu get destroymethod ;Destroy Method
;if #menures = 1
; set %unravel = #true
; goto setup2
;if #menures = 2
; set %smelt = #true
; goto setup2
;if #menures = 3
; set %destroy = #true
; goto setup2
;if #menures = 4
gosub SetUpTrash
set %trash = #true
goto setup2
setup2:
menu get Arachnid ;slayers
if #menures = #true
set %ArachnidSlayer #true
if #menures = #false
set %ArachnidSlayer #false
menu get Demon
if #menures = #true
set %DemonSlayer #true
if #menures = #false
set %DemonSlayer #false
menu get Elemental
if #menures = #true
set %ElementalSlayer #true
if #menures = #false
set %ElementalSlayer #false
menu get Repond
if #menures = #true
set %RepondSlayer #true
if #menures = #false
set %RepondSlayer #false
menu get Reptile
if #menures = #true
set %ReptileSlayer #true
if #menures = #false
set %ReptileSlayer #false
menu get Undead
if #menures = #true
set %UndeadSlayer #true
if #menures = #false
set %UndeadSlayer #false
menu get Fire ;damage types
if #menures = #true
set %FireDmg #true
if #menures = #false
set %FireDmg #false
menu get Cold
if #menures = #true
set %ColdDmg #true
if #menures = #false
set %ColdDmg #false
menu get Poison
if #menures = #true
set %PoisonDmg #true
if #menures = #false
set %PoisonDmg #false
menu get Energy
if #menures = #true
set %EnergyDmg #true
if #menures = #false
set %EnergyDmg #false
menu get Multiple
if #menures = #true
set %Multiple #true
if #menures = #false
set %Multiple #false
menu get SSI25
if #Menures = #true
set %SSI25 #true
if #menures = #false
set %SSI25 #false
menu get SSI30
if #Menures = #true
set %SSI30 #true
if #menures = #false
set %SSI30 #false
set %fire Fire Damage
set %cold Cold Damage
set %poison Poison Damage
set %energy Energy Damage
set %reptile Reptile
set %undead Undead
set %demon Demon
set %arachnid Arachnid
set %repond Repond
set %elemental Elemental
set %damagepercent 100%
set %swingpercent30 30%
set %swingpercent25 25%
set %swingspeed Swing Speed Increase
set %residue TKR_WKR
;====================Next Page X/Y=======================================
set %nextpagex 435
set %nextpagey 320
;====================Change Wood X/Y=====================================
set %changewoodx 80
set %changewoody 420
;====================Smelt X/Y===========================================
set %smeltx 80
set %smelty 400
;====================Make Last X/Y=======================================
set %makelastx 330
set %makelasty 500
;====================Exit Craft Gump X/Y=================================
set %exitx 80
set %exity 500
;=====================Weapon Selection Menus (Left Pane)================
set %menu1x 80
set %menu1y 140
set %menu2x 80
set %menu2y 160
set %menu3x 80
set %menu3y 180
set %menu4x 80
set %menu4y 200
set %menu5x 80
set %menu5y 200
set %menu6x 80
set %menu6y 220
set %menu7x 80
set %menu7y 240
set %menu8x 80
set %menu8y 260
set %menu9x 80
set %menu9y 280
set %menu10x 80
set %menu10y 300
set %menu11x 80
set %menu11y 320
;======================Make Menus (Right Pane)=========================
set %wmenu1x 285
set %wmenu1y 120
set %wmenu2x 285
set %wmenu2y 140
set %wmenu3x 285
set %wmenu3y 160
set %wmenu4x 285
set %wmenu4y 180
set %wmenu5x 285
set %wmenu5y 200
set %wmenu6x 285
set %wmenu6y 220
set %wmenu7x 285
set %wmenu7y 240
set %wmenu8x 285
set %wmenu8y 260
set %wmenu9x 285
set %wmenu9y 280
set %wmenu10x 285
set %wmenu10y 300
set #nextcposx 0
set #nextcposy 0
set %hatchet FSF
set %imain 520_250 ; Imbuing Main menu size
set %isec 520_440 ; Imbuing secondary menus for properties and value
set %cwin 530_507 ; Crafting window size
set %gumpwait 1 ; Increase number to slow down clicks on menus. 20 = 1 second.
if %Trash = #true
gosub SetupTrash
gosub SetWood
return
Now I tried two different things here with each section of the menu for the weapons...
Attempt 1:
As you can see below I tried to wrap the set part of the code. That didnt work.
menu get weaponlist ;Weaponlist
if #menures = 1
{
set %Bow = #true
set %Weapon WOH ;Bow
set %wood TLK
set %runic UFG
goto setup1
}
Attempt 2:
As you can see below, I tried to add in moving to a different area of the setup sub, bypassing the rest of the weapons if it gets a #true variable. That didnt work as it recognised only the first weapon in the list (Bow). But it did find the runics and everything just fine. But it didnt matter what weapon I would choose it would always do bow a fletching tools.
menu get weaponlist ;Weaponlist
if #menures = 1
set %Bow = #true
set %Weapon WOH ;Bow
set %wood TLK
set %runic UFG
goto setup1
And it would always skip over doing the trash barrel. Any help would be greatly appreciated. Please.