Author Topic: Random thoughts about my pvm script.  (Read 32192 times)

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Scrripty

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Re: Random thoughts about my pvm script.
« Reply #105 on: December 22, 2009, 07:07:22 PM »
0
would like to join te testing as well

Gotta put in some time brother.  Download the "lite" version and gimme feedback in the thread there.  Just remember that the "lite" version is OLD.  I'll be updating it soon with CLAw support so wont really want feedback until that is uploaded.

Offline NObama

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Re: Random thoughts about my pvm script.
« Reply #106 on: December 23, 2009, 06:27:16 PM »
0
You were going to add me to Special Project E, no?

 :)

You've BEEN for a while...

Nope - I can't access that thread.

 :)

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #107 on: December 23, 2009, 07:04:05 PM »
0
I'll check again but I'm sure you are...

Offline afkbob

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Re: Random thoughts about my pvm script.
« Reply #108 on: January 02, 2010, 05:08:55 PM »
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Twinkle McNugget,

Thanks for the redirect on this thread from the old one :)

Wow...looks like quite the evolution on this script!  Will keep an eye out for the updated "lite" version with CLAW support.  Used TM's CLAW with the heartwood quester script and really liked the ability to customize the loot you grab. 

Look forward to you updating the lite version.  For the old version that I have been using it is still going great! Been using it on Niprailem in SA and having no problems.  Still getting the occasional conflicts or overrides with the "manual" mouse button evades, counterattacks, etc but it's not that big a deal.   

Oh and interesting debate on the confidence versus counterattack.  Me personally I just usually keep counter up for the free whacks unless I am using momentum strike.  I am running near max on DCI and 120 Parry/120 Bushido so don't get hit to often.  As soon as I do though and I am seeing some red on the bar I will normally hit confidence just to carry through until the next hit connects and I get a good leech. 

Since I don't have resist I will need to head down to doom soon and try out how well the enchanted apples work for removing curses and blood oaths.  I normally whack upwards of 120+ per hit on the DF once perfection kicks in and if I am not paying attention I have been known to whack myself...OK...that didn't come out right :P  I have killed myself a time or two when blood oathed and not paying attention.  Will let you know how it goes...

In the meantime where should I keep an eye out for the updated "lite"...in this thread or the other?  Thanks!
 

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #109 on: January 03, 2010, 03:00:11 PM »
0
The other thread.  This is just for discussion and such, but not much activity as the script is near a finished state.  I'm rewriting it from the ground up tho because the first one taught me a TON that I can use to make it that much better.  Also, the apples... they only work with curse atm.  There's no 100 percent sure fire way to tell when you are blood oathed except by using EN's great buff bar scanner, but you would have to scan the buff bar constantly to check if oath is up... not sure I'll do that.  Maybe I'll make a side script that will do that for you tho if I ever get enough time. :)

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #110 on: January 04, 2010, 05:19:16 PM »
0
A little peek at the new streamlined version of the PVM Dexer. :)

Editable timings... been wanting to do that for a while... time to throw it in there. :)  If anyone has any input on the script, now's the time before I set it in stone...

Offline afkbob

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Re: Random thoughts about my pvm script.
« Reply #111 on: January 04, 2010, 05:52:20 PM »
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Wow looks very nice :)

I know I am still messing around with the "lite" version and you have probably already addressed these problems or maybe they haven't even come up as people may not have experienced these issues as they are not using mouse button/manual macros intermixed with this script.  I think I remember seeing the issue though in the thread somewhere with consecrate weapon getting stuck sometimes even though the fight is over and there is no spawn in the area.  This seems to happen sporadically with me and I can't really nail down anything in particular that is occuring.  The last time it occurred I noticed that I was taking damage from strangle for several seconds after Niporailem died and it got stuck constantly casting consecrate weapon.  Will try and note what in particular is occuring right before this happens although I imagine if it was a systemic problem you have already addressed it. 

Also periodically LS seems to get hung up...this usually happens right after I hit my mouse button for a bandage and confidence auto kicks in from the script.  I have to manually toggle LS on for a bit and eventually it the script kicks back in.  Haven't seen this yet on my yet whammy (has tactics/SS but no healing) although to be honest I have been mostly using it on my sampire (no tactics but has anat/healing).

Other than that this thing continues to work like a charm.  FYI if you need relic frags like myself (missed the whole relic frag script before it was nerfed) you can farm Niporailem as his loot tends to be high end for me and I typically get 5-10 relics frags per session (~1hr or so).  This is much better than I get from either miasma or doom runs.  If you load up to 125 items in your pack you don't have to really worry about the additional undead spawn from the treasure sand dumped in your pack...just the occasional sprectral armor.  I ride my beetle in and just call it to unload after each Nip spawn.   

Post Merge: January 04, 2010, 05:58:23 PM
Oh ya...and the "lite" version needs some luvin :)

Throw us a bone....maybe enable apples or counterattack would be nice! Hey it doesn't hurt to ask :P
« Last Edit: January 04, 2010, 05:58:23 PM by afkbob »

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #112 on: January 04, 2010, 05:59:42 PM »
0
That stuff has all been addressed.  Seriously, just hold off until I post something in the thread you have access to.  What you're seeing is light years behind what I have in the private section.  I'll update it when I have something done.  The "polished" version I finally release will be light years ahead of what you have access to atm...  :)

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #113 on: January 04, 2010, 06:01:14 PM »
0
So, if I have 6 different menu's, and clear them, then reload them... do the check box "checks" persist?  Or do I need to store their "state" in a variable and recall them when I redraw the menu they are on?  That make sense?

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #114 on: January 05, 2010, 02:21:52 AM »
0
Thought I'd give everyone a little sneak at the new menu. :)  Fun fun.

Code: [Select]
GOSUB TM_CheckBackpack 1 450
GOSUB TM_CheckPaperdoll 600 250

GOSUB menu1
GOSUB menu2
GOSUB scanSuit

REPEAT
  IF #menuButton <> n/a
    GOSUB menuSideBottom
UNTIL #charGhost = YES
HALT

SUB scanSuit
  ;====HMS====
  menu font style
  menu font size 8
  menu font color maroon
  menu Text user_mp 35 348
  menu SET user_mp #maxmana
  menu Text user_sp 35 360
  menu SET user_sp #maxstam
  menu Text user_mh 102 348
  menu SET user_mh #maxhits
  ;====LMC====
  menu Text user_lmc 245 348
  menu Set statusBox Counting Lower Mana Cost...
  gosub suit_properties Lower Mana Cost
  SET !user_lmc #result
  menu SET user_lmc !user_lmc
  ;====LRC====
  menu font color maroon
  menu Text user_lrc 245 360
  menu Set statusBox Counting Lower Reg Cost
  gosub suit_properties Lower Reagent Cost
  SET !user_lrc #result
  menu SET user_lrc !user_lrc
  ;====FC====
  menu font color maroon
  menu Text user_fc 312 348
  menu set statusBox Counting Faster Casting
  gosub suit_properties Faster Casting
  SET !user_fc #result
  menu SET user_fc !user_fc
  ;====FCR====
  menu font color maroon
  menu Text user_fcr 312 360
  menu set statusBox Counting Cast Recovery
  gosub suit_properties Faster Cast Recovery
  SET !user_fcr #result
  menu SET user_fcr !user_fcr
  ;====DI====
  menu font color maroon
  menu Text user_di 375 352
  menu set statusBox Counting Damage Increase
  gosub suit_properties Damage Increase
  SET !user_di #result
  menu SET user_di !user_di
 
  menu font color maroon
  menu Text user_dci 175 360
  menu set statusBox Counting Defense Increase
  gosub suit_properties Defense Chance Increase
  SET !user_dci #result
  menu SET user_dci !user_dci
 
  menu font color maroon
  menu Text user_hci 175 348
  menu set statusBox Counting Hit Increase
  gosub suit_properties Hit Chance Increase
  SET !user_hci #result
  menu SET user_hci !user_hci
RETURN

; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
; XXXXXXXX SUIT PROPERTY SUB XXXXXXX
; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
sub suit_properties
 
  IF %0 > 0 && %1 <> N/A
  {
    finditem * C_ , #charid
    IF #findkind = -1
      RETURN %total
    SET %oldlpc #LPC
    SET #LPC 10000
    SET %total 0
    SET %line % . %0
    goto L , %0
L5:
    SET %line %4 , #spc , %line
L4:
    SET %line %3 , #spc , %line
L3:
    SET %line %2 , #spc , %line
L2:
    SET %line %1 , #spc , %line
L1:
    SET %line $ , %line , #spc
    str len %line
    SET %len #strRes
    for #findindex 1 #findcnt
    {
      EVENT property #findid
      IF %line in #property
      {
        str pos #property %line
        SET %pos #strRes + %len
        str mid #property %pos 5
        SET %prop #strRes
        str pos %prop $
        SET %pos #strRes - 1
        str left %prop %pos
        SET %tempval #strRes
        str pos %tempval %
        IF #strRes > 1
        {
          SET %pos #strRes - 1
          str left %tempval %pos
          SET %tempval #strRes
        }
        SET %total %total + %tempval
      }
    }
    SET #LPC %oldlpc
    RETURN %total
  }
RETURN 0
;==========================================================
;            TrailMyx's Check Backpack Open
;==========================================================
sub TM_CheckBackpack
  namespace push
  namespace local CP
  SET !cnt %0
  SET !x %1
  SET !y %2
  finditem * C_ , #BACKPACKID
  IF #FINDKIND = -1
  {
    EVENT macro 8 7 ; open backpackid
    gosub GumpAndSizeWait container_gump 230_204
    IF !cnt > 0
    {
      contpos !x !y
      wait 10
    }
  }
  namespace pop
RETURN

;-------------------------------------------------------------------------------
; %1 - Journal Name
; %2 - #LPC setting (optional)
; Brings !_jindex up to the most recent #journal entry
sub TM_AdvJournalSync
  namespace push
  namespace local TM_AdvJS_ , %1
  set !_jindex #jindex + 1
  if %0 > 1
    set !lpc_set %2
  namespace pop
  set !TM_FunctionCalled #TRUE
return

;-------------------------------------------------------------------------------
; %1 - Journal Name
; %2 - NONE, ADVANCE , ( _VALID ) - advances jindex pointer, anything else
; %3, %4, %5, etc strings to match
; returns #TRUE for match, #FALSE for no match
;  Will not advance !_jindex pointer to allow for scanning journal history for more than one search.
;  Also searches for : , #SPC in journal entry to be sure someone isn't spamming the text
;  About %2 arguments:
;    NONE: defaults to basic journal scan (no SPAM checking, no #jindex pointer copy advancing)
;    ADVANCE: no spam checking, advances #jindex copy
;    VALID: invokes SPAM filtering, no advance of #jindex copy
;    VALID_ADVANCE, VALIDADVANCE, ADVANCE_VALID, etc.: invokes SPAM filtering, advances of #jindex copy
sub TM_AdvJournalScan
  namespace push
  namespace local TM_AdvJS_ , %1
  set !args %2
  set !temp_lpc #LPC
  if !lpc_set = N/A
    set #LPC 1000
  else
    set #LPC !lpc_set
  set !num_args %0
  set !first_arg 3
  set !sampled_jindex #JINDEX
  if !_jindex = N/A
    set !_jindex !sampled_jindex
  if !charname = N/A
  {
    set !charname #CHARNAME
AdvJournalScan_loop1:
    str pos !charname #SPC
    if #STRRES <> 0
    {
      set !val #STRRES - 1
      str left !charname !val
      set !left #STRRES
      set !val !val + 1
      str del !charname 1 !val
      set !charname !left , _ , #STRRES
      goto AdvJournalScan_loop1
    }
  }
  set !index !first_arg
  repeat
    set !temp_jindex !_jindex
    set !text % . !index
    while !temp_jindex <= !sampled_jindex
    {
      scanjournal !temp_jindex
      str pos #JOURNAL !charname 1
      set !namepos #STRRES
      str count #JOURNAL !charname
      set !namecnt #STRRES
      str pos #JOURNAL :_ 1
      set !smcpos #STRRES
      str pos #JOURNAL !text 1
      set !textpos #STRRES
      if !textpos < !smcpos && !smcpos <> 0 || !smcpos = 1 || :_ notin #JOURNAL || VALID notin !args
        set !pass #TRUE
      else
        set !pass #FALSE
      if ( !text in #journal && ( ( !namepos = 1 && !namecnt <= 1 ) || !pass ) )
      {
        set !temp_jindex !temp_jindex + 1
        if ADVANCE in !args
          set !_jindex !temp_jindex
        set #LPC !temp_lpc
        namespace pop
        set !TM_FunctionCalled #TRUE
        return #TRUE
      }
      set !temp_jindex !temp_jindex + 1
    }
    set !index !index + 1
  until !index - !first_arg > !num_args - !first_arg
  set %10 !sampled_jindex - !_jindex
  set %10 %1 , _ , %10 ; for debugging purposes
  set #LPC !temp_lpc
  namespace pop
  set !TM_FunctionCalled #TRUE
return #FALSE
;--------------------------------------------------------------
; gosub TM_CheckPaperdoll 200 200
; %1 = optional x coord
; %2 = optional x coord
sub TM_CheckPaperdoll
  namespace push
  namespace local CP
  SET !cnt %0
  SET !x %1
  SET !y %2
  finditem ZJF C_ , #CHARID
  IF #FINDKIND = -1
  {
    EVENT macro 8 1 ; open paperdoll
    gosub GumpAndSizeWait paperdoll_gump 262_324
    IF !cnt > 0
    {
      contpos !x !y
      wait 10
    }
  }
  namespace pop
RETURN
;-----------------------------------------------------------------------
; gosub GumpAndSizeWait generic_menu 200_200 20
; %1 = contname
; %2 = contsize
; %3 = timeout (defaults to 5 seconds IF left blank.)
sub GumpAndSizeWait
  namespace push
  namespace local GASW
  SET #RESULT #FALSE
  IF %3 > 0 && %0 > 2
    SET !delay #SCNT + %3
  else
    SET !delay #SCNT + 5 ; 5 seconds default
  wait 5
  repeat
  until ( #CONTNAME = %1 && #CONTSIZE = %2 ) || #SCNT > !delay
  IF #SCNT > !delay
    SET #RESULT #TRUE ; error
  namespace pop
RETURN #RESULT

;=================================Pause Section================================
SUB menuSideBottom
  IF #menubutton = buttonMinMax ; menu Button ButtonMinMax 305 8 21 21 M
  {
    menu Set statusBox Minimizing menu...
    menu Delete buttonMinMax
    menu font color maroon
    menu Button buttonMinMaxMin 305 8 21 21 m
    menu window Size 407 36
    SET #menuButton n/a
  }
  IF #menuButton = buttonMinMaxMin
  {
    menu Set statusBox Maximizing menu...
    menu Delete buttonMinMaxMin
    menu font color black
    menu Button buttonMinMax 305 8 21 21 M
    menu window Size 407 345
    SET #menuButton n/a
  }
  IF #menuButton = buttonRescanSuit
  {
    menu Set statusBox Rescanning suit...
    gosub scanSuit
    SET #menuButton n/a
  }
  IF #menuButton = buttonCounters
  {
    menu Set statusBox Displaying Counters...
    menu Window Size 824 345
    SET #menuButton n/a
  }
  IF #menuButton = buttonSideOptionsBig
  {
    menu Set statusBox Closing options...
    menu Delete buttonSideOptionsBig
    menu font color black
    menu Button buttonSideOptions 329 8 21 21 S
    menu Window Size 407 345
    SET #menuButton n/a
  }
  IF #menuButton = buttonSideOptions ; menu Button ButtonSideOptions 329 8 21 21 S
  {
    menu Set statusBox Displaying options...
    menu Delete buttonSideOptions
    menu font color maroon
    menu Button buttonSideOptionsBig 329 8 21 21 s
    menu Window Size 617 345
    SET #menuButton n/a
  }
  IF #menuButton = buttonBottomOptions ; menu Button ButtonBottomOptions 353 8 21 21 B
  {
    menu Set statusBox Displaying options...
    menu Delete buttonBottomOptions
    menu font color maroon
    menu Button buttonBottomOptionsBig 353 8 21 21 b
    menu Window Size 407 377
    SET #menuButton n/a
  }
  IF #menuButton = buttonBottomOptionsBig
  {
    menu Set statusBox Closing options...
    menu Delete buttonBottomOptionsBig
    menu font color black
    menu Button buttonBottomOptions 353 8 21 21 B
    menu Window Size 407 345
    SET #menuButton n/a
  }
  IF #menuButton = buttonPause
  {
    SET #menuButton n/a
    menu Delete ButtonPause  ; menu Button ButtonPause 376 8 21 21 P
    menu font color maroon
    menu Button ButtonResume 376 8 21 21 R
    GOSUB pauseLoop
  }
RETURN

SUB pauseLoop
  menu Set statusBox Paused...
  REPEAT
    IF #menuButton <> n/a
      GOSUB menuSideBottom
    WAIT 1
  UNTIL #menuButton = ButtonResume
  menu Set statusBox Resumed...
  menu Delete ButtonResume
  menu font color black
  menu Button ButtonPause 376 8 21 21 P
  SET #menuButton n/a
RETURN
;==============================================================================
;=================================Menu Section=================================
SUB menu1
  menu HideEUO
  menu Clear
  menu Show 0 0
  menu Window Title Twinkle McNugget's PvM Dexer
  menu Window Color Green
  menu Window Size 407 345
  menu Font Transparent #true
  menu Font Align Right
  menu Shape ShapeMainWindow 4 34 400 309 3 7 1 Black 7 White
  menu Shape EUOShape5 80 41 230 42 4 7 1 Black 7 White
  menu Shape ShapeStatusBackground 4 4 400 30 4 1 1 Black 7 White
  menu Font Name MS Sans Serif
  menu Font Size 10
  menu Font Style b
  menu Font Color WindowText
  menu Font Transparent #false
  menu Font Align Left
  menu Font BGColor White
  menu Text LabelStatus 8 8 Status:
  menu Font Size 12
  menu Font Color Black
  menu Text EUOLabel2 120 52 S
  wait 1
  menu Text EUOLabel3 132 52 c
  wait 1
  menu Text EUOLabel4 141 52 r
  wait 1
  menu Text EUOLabel5 148 52 i
  wait 1
  menu Text EUOLabel6 152 52 p
  wait 1
  menu Text EUOLabel7 161 52 t
  wait 1
  menu Text EUOLabel8 168 52 y
  wait 1
  menu Text EUOLabel9 176 52 '
  wait 1
  menu Text EUOLabel10 180 52 s
  wait 1
  menu Text EUOLabel11 192 52 P
  wait 1
  menu Text EUOLabel12 204 52 v
  wait 1
  menu Text EUOLabel13 212 52 M
  wait 1
  menu Text EUOLabel14 232 52 D
  wait 1
  menu Text EUOLabel15 244 52 e
  wait 1
  menu Text EUOLabel16 254 52 x
  wait 1
  menu Text EUOLabel17 262 52 e
  wait 1
  menu Text EUOLabel18 272 52 r
  menu Font Size 8
  menu Font Style
  menu Font Color WindowText
  menu Text EUOLabel1 16 100 This script is written for the hardcore PvM dexer.  Some of the tactics in this
  menu Text EUOLabel19 16 116 script are more "hardcore" in nature.  This isn't for newer players or noobs!
  menu Text EUOLabel20 16 132 Please take the time to read the boards and learn about the various spells and
  menu Text EUOLabel21 16 148 tactics used.  A little time investment will help you understand better the intricacy
  menu Text EUOLabel22 16 164 of the script I've written here.  It will pay for you to understand how this all fits
  menu Text EUOLabel23 16 180 together.  This script should ONLY be downloaded from ScriptUO.com.  If you
  menu Text EUOLabel24 16 196 received from a player or another website, you run a risk of having your items
  menu Text EUOLabel25 16 212 stolen or worse.  This script is the result of lots of work, and as such, I'd like
  menu Text EUOLabel26 16 228 a credit if you use any of my work in something you do.  Thanks in advance for
  menu Text EUOLabel27 16 244 your understanding.  I hope you have as much fun using this as I've had writing
  menu Text EUOLabel28 16 260 it for you.  Enjoy.
  menu Font Size 12
  menu Font Style b
  menu Text EUOLabel29 16 284 ...Twinkle McNugget
  menu Font Size 8
  menu Font Style
  menu Font BGColor Window
  menu Edit StatusBox 59 8 189 Script , #spc , status , #spc , window.
  menu Font BGColor BtnFace
  menu Button ButtonBottomOptions 353 8 21 21 B
  menu Button ButtonPause 376 8 21 21 P
  menu Button ButtonSideOptions 329 8 21 21 S
  menu Button ButtonSwapWep 253 8 49 21 Swap
  menu Button ButtonContinue 332 312 65 25 Continue...
  menu Button ButtonMinMax 305 8 21 21 M
  REPEAT
    WAIT 1
  UNTIL #menubutton = BUTTONCONTINUE
  SET #menubutton n/a
RETURN

SUB menu2
  menu Clear
  ;menu Show 421 266
  menu Window Title Twinkle McNugget's PVM Dexer
  menu Window Color Green
  menu Window Size 407 345    ; 619, 377
  menu Font Transparent #true
  menu Font Align Right
  menu Shape ShapeMainPotionsRight 408 141 206 202 4 7 1 Black 7 White
  menu Shape ShapeStatusBackground 4 4 400 30 4 1 1 Black 7 White
  menu Shape ShapeMainWindow 4 34 400 309 3 7 1 Black 7 White
  menu Font Name MS Sans Serif
  menu Font Size 10
  menu Font Style b
  menu Font Color WindowText
  menu Font Transparent #false
  menu Font Align Left
  menu Font BGColor White
  menu Text LabelStatus 8 8 Status:
  menu Shape EUOShape28 7 37 130 70 4 7 1 Black 7 White
  menu Shape EUOShape29 7 62 130 125 3 7 1 Black 7 White
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text LabelMiscItems 28 43 Misc. Items
  menu Shape EUOShape30 32 66 102 17 3 7 1 Black 7 White
  menu Shape EUOShape31 32 86 102 17 3 7 1 Black 7 White
  menu Shape EUOShape32 32 106 102 17 3 7 1 Black 7 White
  menu Shape EUOShape33 32 126 102 17 3 7 1 Black 7 White
  menu Shape EUOShape34 32 146 102 17 3 7 1 Black 7 White
  menu Shape EUOShape35 32 166 102 17 3 7 1 Black 7 White
  menu Font Size 8
  menu Font Transparent #false
  menu Font BGColor White
  menu Text LabelBandages 40 68 Bandages
  menu Text LabelEnchantedApples 40 88 Enchant Apples
  menu Text LabelRoseofTrinsic 40 108 Rose of Trinsic
  menu Text LabelOrangePetals 40 128 Orange Petals
  menu Text LabelGrapesofWrath 40 148 Grapes Wrath
  menu Text LabelMiscItemsOpen1 40 168 Open
  menu Shape EUOShape85 7 281 130 58 4 7 1 Black 7 White
  menu Shape EUOShape86 271 281 130 58 4 7 1 Black 7 White
  menu Shape EUOShape89 139 285 130 54 4 7 1 Black 7 White
  menu Shape EUOShape90 271 37 130 70 4 7 1 Black 7 White
  menu Shape EUOShape91 271 62 130 125 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel68 304 43 Chivalry
  menu Shape EUOShape92 296 66 102 17 3 7 1 Black 7 White
  menu Shape EUOShape93 296 86 102 17 3 7 1 Black 7 White
  menu Shape EUOShape94 296 106 102 17 3 7 1 Black 7 White
  menu Shape EUOShape95 296 126 102 17 3 7 1 Black 7 White
  menu Shape EUOShape96 296 146 102 17 3 7 1 Black 7 White
  menu Shape EUOShape97 296 166 102 17 3 7 1 Black 7 White
  menu Font Size 8
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel69 304 68 Close Wounds
  menu Text EUOLabel70 304 88 Consecrate
  menu Text EUOLabel71 304 108 Enemy of One
  menu Text EUOLabel72 304 128 Divine Fury
  menu Text EUOLabel73 304 148 Cleanse by Fire
  menu Text EUOLabel74 304 168 Remove Curse
  menu Shape EUOShape98 139 37 130 70 4 7 1 Black 7 White
  menu Shape EUOShape99 139 62 130 125 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel75 180 43 Bushido
  menu Shape EUOShape100 164 66 102 17 3 7 1 Black 7 White
  menu Shape EUOShape101 164 86 102 17 3 7 1 Black 7 White
  menu Shape EUOShape102 164 106 102 17 3 7 1 Black 7 White
  menu Shape EUOShape103 164 126 102 17 3 7 1 Black 7 White
  menu Shape EUOShape104 164 146 102 17 3 7 1 Black 7 White
  menu Shape EUOShape105 164 166 102 17 3 7 1 Black 7 White
  menu Font Size 8
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel76 172 68 Counter Attack
  menu Text EUOLabel77 172 88 Evasion
  menu Text EUOLabel78 172 108 Confidence
  menu Text EUOLabel79 172 128 Lightning Stk
  menu Text EUOLabel80 172 148 Momentum Stk
  menu Text EUOLabel81 172 168 Open 1
  menu Shape EUOShape107 271 190 130 125 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel82 292 319 Necromancy
  menu Shape EUOShape108 296 194 102 17 3 7 1 Black 7 White
  menu Shape EUOShape109 296 214 102 17 3 7 1 Black 7 White
  menu Shape EUOShape110 296 234 102 17 3 7 1 Black 7 White
  menu Shape EUOShape111 296 254 102 17 3 7 1 Black 7 White
  menu Shape EUOShape112 296 274 102 17 3 7 1 Black 7 White
  menu Shape EUOShape113 296 294 102 17 3 7 1 Black 7 White
  menu Font Size 8
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel83 304 196 Spirit Speak
  menu Text EUOLabel84 304 216 Curse Weapon
  menu Text EUOLabel85 304 236 Corpse Skin
  menu Text EUOLabel86 304 256 Vengefull Spirit
  menu Text EUOLabel87 304 276 Wither
  menu Text EUOLabel88 304 296 Open 1
  menu Shape EUOShape115 139 190 130 125 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel89 184 319 Setup
  menu Shape EUOShape116 164 194 102 17 3 7 1 Black 7 White
  menu Shape EUOShape117 164 214 102 17 3 7 1 Black 7 White
  menu Shape EUOShape118 164 234 102 17 3 7 1 Black 7 White
  menu Shape EUOShape119 164 254 102 17 3 7 1 Black 7 White
  menu Shape EUOShape120 164 274 102 17 3 7 1 Black 7 White
  menu Shape EUOShape121 164 294 102 17 3 7 1 Black 7 White
  menu Font Size 8
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel90 172 196 Script Debug
  menu Text EUOLabel91 172 216 Title Display
  menu Text EUOLabel92 172 236 Auto Honor
  menu Text EUOLabel93 172 256 Open 1
  menu Text EUOLabel94 172 276 Open 2
  menu Text EUOLabel95 172 296 Open 3
  menu Shape EUOShape123 7 190 130 125 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel96 48 319 Potions
  menu Shape EUOShape124 32 194 102 17 3 7 1 Black 7 White
  menu Shape EUOShape125 32 214 102 17 3 7 1 Black 7 White
  menu Shape EUOShape126 32 234 102 17 3 7 1 Black 7 White
  menu Shape EUOShape127 32 254 102 17 3 7 1 Black 7 White
  menu Shape EUOShape128 32 274 102 17 3 7 1 Black 7 White
  menu Shape EUOShape129 32 294 102 17 3 7 1 Black 7 White
  menu Font Size 8
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel97 40 196 Greater Heal
  menu Text EUOLabel98 40 216 Greater Cure
  menu Text EUOLabel99 40 236 Greater Dex
  menu Text EUOLabel100 40 256 Greater Str.
  menu Text EUOLabel101 40 276 Greater Refresh
  menu Text EUOLabel102 40 296 Open 1
  menu Shape EUOShape1 408 5 206 86 4 7 1 Black 7 White
  menu Shape EUOShape2 408 30 206 137 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel1 417 11 Edit Spell Timers (1000=1s)
  menu Font Style
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel2 412 38 Feint Time:
  menu Text EUOLabel3 412 58 Evade Time:
  menu Text EUOLabel4 412 78 Divine Time:
  menu Text EUOLabel5 412 98 Curse Wep. Time:
  menu Text EUOLabel6 412 118 EOO Time:
  menu Text EUOLabel7 412 138 Confidence Time:
  menu Font Size 8
  menu Text EUOLabel51 416 276 Chiv heal %:
  menu Text EUOLabel52 416 180 Heal pot %:
  menu Text EUOLabel53 416 204 Dex pot time:
  menu Text EUOLabel54 416 228 Str. pot time:
  menu Text EUOLabel55 416 252 Stam pot %:
  menu Text EUOLabel57 416 300 Spirit Speak %:
  menu Shape EUOShape59 71 345 62 30 4 7 1 Black 7 White
  menu Shape EUOShape60 139 345 62 30 4 7 1 Black 7 White
  menu Shape EUOShape61 3 345 62 30 4 7 1 Black 7 White
  menu Text EUOLabel25 12 348 MP:
  menu Text EUOLabel26 12 360 SP:
  menu Text EUOLabel29 148 348 HCI:
  menu Text EUOLabel30 148 360 DCI:
  menu Text EUOLabel34 80 360 HPI:
  menu Text EUOLabel35 82 348 HP:
  menu Shape EUOShape63 343 345 62 30 4 7 1 Black 7 White
  menu Shape EUOShape64 275 345 62 30 4 7 1 Black 7 White
  menu Shape EUOShape65 207 345 62 30 4 7 1 Black 7 White
  menu Text EUOLabel27 216 348 LMC:
  menu Text EUOLabel28 216 360 LRC:
  menu Text EUOLabel31 284 360 FCR:
  menu Text EUOLabel32 292 348 FC:
  menu Text EUOLabel33 352 352 DI:
  menu Shape EUOShape3 543 177 62 142 4 7 1 Black 7 White
  menu Text EUOLabel8 556 204 AR:
  menu Text EUOLabel9 556 228 FR:
  menu Text EUOLabel10 556 252 CR:
  menu Text EUOLabel11 556 276 PR:
  menu Text EUOLabel12 556 300 ER:
  menu Font Style b
  menu Text EUOLabel13 557 180 Armor
  menu Font Style
  menu Font BGColor Window
  menu Edit StatusBox 59 8 189 Script , #spc , status , #spc , window.
  menu Font BGColor BtnFace
  menu Button ButtonBottomOptions 353 8 21 21 B
  menu Button ButtonPause 376 8 21 21 P
  menu Font BGColor White
  menu Check CheckboxMiscOpen 12 167 17 17 #false #false
  menu Check CheckboxGrapesofWrath 12 147 17 17 #false #false
  menu Check CheckboxOrangePetals 12 127 17 17 #false #false
  menu Check CheckboxRoseofTrinsic 12 107 17 17 #false #false
  menu Check CheckboxApples 12 87 17 17 #false #false
  menu Check CheckboxBandages 12 67 17 17 #false #false
  menu Check CheckboxRemoveCurse 276 167 17 17 #false #false
  menu Check CheckboxCleansebyFire 276 147 17 17 #false #false
  menu Check CheckboxDivine 276 127 17 17 #false #false
  menu Check CheckboxEOO 276 107 17 17 #false #false
  menu Check CheckboxConsecrate 276 87 17 17 #false #false
  menu Check CheckboxCloseWounds 276 67 17 17 #false #false
  menu Check CheckboxBushidoOpen1 144 167 17 17 #false #false
  menu Check CheckboxMomentumStrike 144 147 17 17 #false #false
  menu Check CheckboxLightningStrike 144 127 17 17 #false #false
  menu Check CheckboxConfidence 144 107 17 17 #false #false
  menu Check CheckboxEvasion 144 87 17 17 #false #false
  menu Check CheckboxCounterAttack 144 67 17 17 #false #false
  menu Check CheckboxChivalryOpen1 276 295 17 17 #false #false
  menu Check CheckboxWither 276 275 17 17 #false #false
  menu Check CheckboxVengefullSpirit 276 255 17 17 #false #false
  menu Check CheckboxCorpseSkin 276 235 17 17 #false #false
  menu Check CheckboxCurseWeapon 276 215 17 17 #false #false
  menu Check CheckboxSpiritSpeak 276 195 17 17 #false #false
  menu Check CheckboxSetupOpen3 144 295 17 17 #false #false
  menu Check CheckboxSetupOpen2 144 275 17 17 #false #false
  menu Check CheckboxSetupOpen1 144 255 17 17 #false #false
  menu Check CheckboxAutoAttackHonor 144 235 17 17 #false #false
  menu Check CheckboxTitleDisplay 144 215 17 17 #false #false
  menu Check CheckboxScriptDebug 144 195 17 17 #false #false
  menu Check CheckboxMiscItemsOpen1 12 295 17 17 #false #false
  menu Check CheckboxGreaterStamina 12 275 17 17 #false #false
  menu Check CheckboxGreaterStrength 12 255 17 17 #false #false
  menu Check CheckboxGreaterDex 12 235 17 17 #false #false
  menu Check CheckboxGreaterCure 12 215 17 17 #false #false
  menu Check CheckboxGreaterHeal 12 195 17 17 #false #false
  menu Font BGColor Window
  menu Combo Create ComboboxDivine 296 124 104
  menu Combo Create ComboboxEOO 296 104 104
  menu Combo Create ComboboxEvade 164 84 104
  menu Combo Create ComboboxLightningStrike 164 124 104
  menu Combo Create ComboboxAutoAttackHonor 164 232 104
  menu Font BGColor BtnFace
  menu Button ButtonSideOptions 329 8 21 21 S
  menu Button ButtonSwapWep 253 8 49 21 Swap
  menu Button ButtonMinMax 305 8 21 21 M
  menu Font BGColor Window
  menu Edit EUOEdit1 524 37 57 Default
  menu Edit EUOEdit2 524 57 57 Default
  menu Edit EUOEdit3 524 77 57 Default
  menu Edit EUOEdit4 524 97 57 Default
  menu Edit EUOEdit5 524 117 57 Default
  menu Edit EUOEdit6 524 137 57 Default
  menu Edit EditChivHeal 492 273 41 50
  menu Edit EditHealPot 492 177 41 70
  menu Edit EditDexterityPot 492 201 41 13000
  menu Edit EditStrengthPot 492 225 41 13000
  menu Edit EditStaminaPot 492 249 41 70
  menu Edit EditSpirit 492 297 41 70
  menu Font BGColor BtnFace
  menu Button ButtonFeintTime 588 40 17 17 +
  menu Button ButtonEvadeTime 588 60 17 17 +
  menu Button ButtonDivineTime 588 80 17 17 +
  menu Button ButtonCurseWeaponTime 588 100 17 17 +
  menu Button ButtonEOOTime 588 120 17 17 +
  menu Button ButtonConfidenceTime 588 140 17 17 +
 
  menu Shape EUOShape4 616 145 206 198 4 7 1 Black 7 White
  menu Shape EUOShape5 616 5 206 86 4 7 1 Black 7 White
  menu Shape EUOShape6 616 30 206 137 3 7 1 Black 7 White
  menu Font Size 10
  menu Font Transparent #true
  menu Font BGColor Green
  menu Text EUOLabel14 637 11 Miscellaneous Counters
  menu Font Style
  menu Font Transparent #false
  menu Font BGColor White
  menu Text EUOLabel15 624 38 Feint Counter:
  menu Text EUOLabel16 624 58 Evade Counter:
  menu Text EUOLabel17 624 78 Divine Counter:
  menu Text EUOLabel18 624 98 Curse Counter:
  menu Text EUOLabel19 624 118 EOO Counter:
  menu Text EUOLabel20 624 138 Conf. Counter:
  menu Font Size 8
  menu Text EUOLabel21 624 272 Chiv heal count:
  menu Text EUOLabel22 624 176 Heal pot count:
  menu Text EUOLabel23 624 200 Dex pot count:
  menu Text EUOLabel24 624 224 Str. pot count:
  menu Text EUOLabel36 624 248 Stam pot count:
  menu Text EUOLabel37 624 296 Spirit count:
  menu Font Style b
  menu Button ButtonRescanSuit 432 320 89 21 Rescan Suit
  menu Font Style
  menu Font BGColor Window
  menu Edit EditFeintCounter 732 37 57 0
  menu Edit EditEvadeCounter 732 57 57 0
  menu Edit EditDivineCounter 732 77 57 0
  menu Edit EditCurseCounter 732 97 57 0
  menu Edit EditEOOCounter 732 117 57 0
  menu Edit EditConfidenceCounter 732 137 57 0
  menu Edit EditChivHealCount 704 269 41 0
  menu Edit EditHealPotCount 704 173 41 0
  menu Edit EditDexPotCount 704 197 41 0
  menu Edit EditStrPotCount 704 221 41 0
  menu Edit EditStamPotCount 704 245 41 0
  menu Edit EditSpiritCount 704 293 41 0
  menu Font BGColor BtnFace
  menu Button EUOButton2 796 40 17 17 r
  menu Button EUOButton3 796 60 17 17 r
  menu Button EUOButton4 796 80 17 17 r
  menu Button EUOButton5 796 100 17 17 r
  menu Button EUOButton6 796 120 17 17 r
  menu Button EUOButton8 796 140 17 17 r
  menu Font Style b
  menu Button ButtonCounters 525 320 65 21 Counters 
RETURN
;==============================================================================


Offline afkbob

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Re: Random thoughts about my pvm script.
« Reply #115 on: January 16, 2010, 08:18:08 AM »
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Twinkle McNugget,

Not been on much past week due to work but finally got some time this morning to work this script some more.  Still working great for the features that are enabled in the beta lite version...I am noticing something though.  Even though I have lightning strike toggled off (so I can use my manual macros for the features that are disabled) it periodically seems to kick in.  It seems to happen when Niporailem spawns a spectral blade and momentum strike kicks in from the script.  After the spectral blade is killed the lightning strike keeps going for a while....pretty sure it is not my imagination.  Tried to look between spawns of Nip to see if there is a lightning strike command after momentum strike but haven't been able to find it yet.  Will try and keep an eye out if this is the only time lightning strike kicks in even though it is toggled off in the script. 

Gonna keep messing around with the script...so far still working great for farming Nip!

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #116 on: January 16, 2010, 03:30:38 PM »
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One of the main reasons this happens is because I can't imagine a scenario where you'd WANT to use your own macros.  This script is designed to be used without any input from the user.  If you're using your own macros, you run the risk of interrupting something the script is doing, and I can't support that. :)  But yea, I'm sure theres some side scenarios where the lightning strikes will go off with the check toggled off.  Mainly because I have been trying to get lightning strike to hit a lot more.  I'll fix that in my version.  Thanks for the input. :)  Other than that, how's it work? hehe

Offline afkbob

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Re: Random thoughts about my pvm script.
« Reply #117 on: January 17, 2010, 05:08:37 AM »
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Other than that it is working great!  Even though I am using my macros to cover the disabled features of the lite version I am rarely finding instances where the two interfere.  Even the lightning strike isn't that big of a deal because as you said unless I have something else running that overrides lightning strike I pretty much always have LS up. 

I really like how you have counterstrike and momentum strike running. Both work like a charm and I haven't had any problems with it toggling between the two!  I really like the momentum strike....the check in there for both monsters is working fine for me so far!  It will take a while for me to populate the list in there for all the areas I farm but I can definitely see how it will be well worth the time.

I would love to test out some of the other options so if you ever feel like releasing some more to the "lite" version I am ready to test  ;)  Was wondering are the open slots for features to be added later or for features that were disabled? 

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #118 on: January 17, 2010, 08:26:17 AM »
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99 percent of those features are complete from the last version.  Mostly Im taking the new version in a new direction with a new menu so I'm concentrating on the core features and how well they work before I readd and revamp the less important stuff. :)  All of that works in my internal version here tho.  I have 2 versions tho, one with ALL the options and one without.  I use versioning software to keep them both up to date with changes that I've approved for publish go in both. :)  Glad it's working good for you.  How do you like the saving of data between uses?  Like icons and suit specifics?  One thing you MUST remember is to RESCAN YOUR SUIT if you change ANYTHING with LRC or FC/FCR on it... :)  Rest is unimportant.  Just wait, because the next version should have all my spell casting optimizations in it. :)

Scrripty

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Re: Random thoughts about my pvm script.
« Reply #119 on: March 05, 2010, 12:31:41 PM »
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Just to keep this thread alive... I'm doing a reconsider of a reconsider to redo from the GROUND UP, the whole entire script.  This is a pet project of mine that I really enjoy and a rewrite would let me refocus the entire script into a much more streamlined and efficient beast.  As it sits, it's so bloated it's not even funny.  I could rewrite it and it would be faster by a serious factor.  And more robust.  Putthing this on the table with 2 other projects I'm working on currently.

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